Computer Science
Driving Behavior
100%
Artificial Intelligence
100%
Training Tool
75%
Machine Learning Approach
75%
Correlation Analysis
50%
Steering Angle
50%
Group Performance
50%
Feature Selection
50%
Performance Improvement
50%
Prediction Accuracy
50%
Machine Learning
50%
Learning System
50%
Feature Extraction
50%
Assessment Objective
25%
Machine Learning Technique
25%
Computer Gaming
25%
Psychology
Artificial Intelligence
100%
Gaming
66%
Cognitive Performance
50%
Cognitive Function
50%
Selection Approach
50%
Learning Model
50%
Correlation Analysis
50%
Fixation Duration
50%
Eye-Tracking Technology
50%
Eye-Tracking
50%
Working Memory
16%
Engineering
Metrics
100%
Artificial Intelligence
100%
Learning System
58%
Learning Approach
41%
Machine Learning Technique
25%
Steering Angle δ
16%
Performance Improvement
16%
Lateral Acceleration
16%
Feature Extraction
16%
Australia
16%