Personal profile
Biography
Matthew Daniels serves as Assistant Professor in the Department of Management and Marketing at the University of Limerick's Kemmy Business School. With early career experience in the broadcasting industry, his expertise spans international business management with engineering foundations, project management, AI-enhanced game-based learning, Industry 4.0 PLM workflows, ethical AI education, and responsible business practices.
Matthew Daniels' research centres on international business management, integrating process and project management with AI, rooted in engineering expertise in control and automation for EU-level manufacturing systems. Process acts as the architect, realising necessity-driven innovations into scalable global outcomes.
Key areas: scenario development, risk management, and process safety in high-risk international sectors; with the right KPIs and data, human-machine processes can be developed to ensure both reach their full potential—AI automates cross-border workflows (e.g., supply chain compliance, predictive alerts) with human oversight for ethical decision-making and adaptability.
As an educator, delivers project management training at UG/PG/executive levels, promoting reflective practice for global leaders. Custom corporate programs via APM/PRME-funded serious games boost skills in AI crises, virtual teams, SDG projects—proven 16-18% gains.
Research Highlights
Prestigious: 2024 APM Academic Commissioned Research Award (PI) for project sponsorship insights; 2026 PRME Seed Funding for Project Twin (SDG game). Publisher, peer reviewer, and business networker; Co-I grants >€10M (Enterprise Ireland/EU/SFI).
Education/Academic qualification
PhD
Award Date: 20 Aug 2020
Expertise related to UN Sustainable Development Goals
In 2015, UN member states agreed to 17 global Sustainable Development Goals (SDGs) to end poverty, protect the planet and ensure prosperity for all. This person’s work contributes towards the following SDG(s):
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SDG 3 Good Health and Well-being
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SDG 4 Quality Education
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SDG 5 Gender Equality
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SDG 9 Industry, Innovation, and Infrastructure
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SDG 12 Responsible Consumption and Production
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SDG 17 Partnerships for the Goals
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Advancing project leadership education through AI-enhanced game-based learning
Daniels, M., Kelly, É., Flynn, S. & Kelly, J., Dec 2025, In: Project Leadership and Society. 6, 100189.Research output: Contribution to journal › Article › peer-review
Open Access -
AI-powered game-based learning for project management education
Daniels, M., 2025, Proceedings of the European Conference on Games-based Learning. Sigurdardottir, H. D. I. & Munkvold, R. I. (eds.). 1 ed. Dechema e.V., p. 209-216 8 p. (Proceedings of the European Conference on Games-based Learning; vol. 19, no. 1).Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › peer-review
Open Access -
Global Perspectives, Local Impact: Facilitating Responsible Management Learning Outcomes through International Experiential Learning
Daniels, M., O'Brien, M. P., Costin, Y. & Slattery, D. M., Dec 2025, In: International Journal of Management Education. 23, 3, 101243.Research output: Contribution to journal › Article › peer-review
Open Access