A pilgrim's progress: From cognitive science to cooperative design

Liam J. Bannon

Research output: Contribution to journalArticlepeer-review

Abstract

This paper provides a glimpse of some different theoretical frameworks and empirical methods in the author's search for theories and practices that might improve the utility and usability of computer artifacts. The essay touches on some problematic aspects of currently accepted theories and techniques in the cognitive sciences, especially in their application to the field of human-computer interaction, and mentions some alternative conceptions based on a cultural-historical approach. The intent is to widen the nature of the debate about appropriate frameworks for discussing human activities especially when we discuss design activities in the context of computer systems development. The paper concludes with some suggestions for more fruitful research directions that involve the active participation of those for whom the research is ostensibly being done, and a greater emphasis on understanding how artifact design and use are inextricably intertwined.

Original languageEnglish
Pages (from-to)259-275
Number of pages17
JournalAI & Society
Volume4
Issue number4
DOIs
Publication statusPublished - Oct 1989
Externally publishedYes

Keywords

  • Activity theory
  • Cognitive science
  • Cooperative design
  • Human-computer interaction
  • Participation

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