TY - JOUR
T1 - Advancing project leadership education through AI-enhanced game-based learning
AU - Daniels, Matthew
AU - Kelly, Éamonn
AU - Flynn, Sandra
AU - Kelly, John
N1 - Publisher Copyright:
© 2025 The Authors
PY - 2025/12
Y1 - 2025/12
N2 - This paper offers a design-led investigation of AI-enhanced game-based learning (AI-GBL) as a transformative pedagogical approach for project leadership education. Addressing the persistent theory–practice gap in project management training, the study incorporates generative AI into ethically complex, emotionally engaging simulation environments that mimic real-world stakeholder challenges. The intervention allows learners to participate in adaptive decision-making, critical reflection, and ethical reasoning in face-to-face and blended formats, based on principles from experiential learning, productive failure, and relational pedagogy. Implemented in 2024 across undergraduate and postgraduate cohorts at an Irish university, the intervention was examined through six interconnected design themes: relevance, agility, identity, ethics, motivation, and adaptability. These themes were instructional principles and analytical lenses, revealing significant conceptual learning gains, enhanced ethical deliberation, and evidence of evolving leadership identity. Qualitative data from reflective journals and digital dialogues demonstrated students' growing capacity for situated judgement, collaborative reasoning, and morAIal awareness. This paper offers a conceptual roadmap for integrating AI-GBL into leadership education, viewing generative as a pedagogical co-ordinator that supports ambiguity, highlights values, and fosters human-centred learning. It advocates for ethically designed AI to develop project leaders who are skilled, self-aware, ethically grounded, and capable of leading with integrity in an era of complex technology. As AI reshapes work and learning, AI-GBL provides a way to align human abilities with technological potential.
AB - This paper offers a design-led investigation of AI-enhanced game-based learning (AI-GBL) as a transformative pedagogical approach for project leadership education. Addressing the persistent theory–practice gap in project management training, the study incorporates generative AI into ethically complex, emotionally engaging simulation environments that mimic real-world stakeholder challenges. The intervention allows learners to participate in adaptive decision-making, critical reflection, and ethical reasoning in face-to-face and blended formats, based on principles from experiential learning, productive failure, and relational pedagogy. Implemented in 2024 across undergraduate and postgraduate cohorts at an Irish university, the intervention was examined through six interconnected design themes: relevance, agility, identity, ethics, motivation, and adaptability. These themes were instructional principles and analytical lenses, revealing significant conceptual learning gains, enhanced ethical deliberation, and evidence of evolving leadership identity. Qualitative data from reflective journals and digital dialogues demonstrated students' growing capacity for situated judgement, collaborative reasoning, and morAIal awareness. This paper offers a conceptual roadmap for integrating AI-GBL into leadership education, viewing generative as a pedagogical co-ordinator that supports ambiguity, highlights values, and fosters human-centred learning. It advocates for ethically designed AI to develop project leaders who are skilled, self-aware, ethically grounded, and capable of leading with integrity in an era of complex technology. As AI reshapes work and learning, AI-GBL provides a way to align human abilities with technological potential.
KW - Adaptive expertise
KW - AI-Enhanced game-based learning
KW - Ethical AI literacy
KW - Experiential learning
KW - Project leadership education
UR - https://www.scopus.com/pages/publications/105012401144
U2 - 10.1016/j.plas.2025.100189
DO - 10.1016/j.plas.2025.100189
M3 - Article
AN - SCOPUS:105012401144
SN - 2666-7215
VL - 6
JO - Project Leadership and Society
JF - Project Leadership and Society
M1 - 100189
ER -