Abstract
It is of paramount importance that cultural heritage professionals are directly involved in the design of digitally augmented experiences in their museum spaces. We propose an approach based on a catalogue of reusable narrative and interaction strategies with step-by-step instructions on how to adapt and instantiate them for a specific museum and type of visitors. This work is conducted in the context of the European-funded project meSch.
| Original language | English |
|---|---|
| Title of host publication | AVI 2016 - Proceedings of the 2016 International Working Conference on Advanced Visual Interfaces |
| Editors | Paolo Buono, Rosa Lanzilotti, Maristella Matera |
| Publisher | Association for Computing Machinery |
| Pages | 340-341 |
| Number of pages | 2 |
| ISBN (Electronic) | 9781450341318 |
| DOIs | |
| Publication status | Published - 7 Jun 2016 |
| Externally published | Yes |
| Event | 13th ACM International Working Conference on Advanced Visual Interfaces, AVI 2016 - Bari, Italy Duration: 7 Jun 2016 → 10 Jun 2016 |
Publication series
| Name | Proceedings of the Workshop on Advanced Visual Interfaces AVI |
|---|---|
| Volume | 07-10-June-2016 |
Conference
| Conference | 13th ACM International Working Conference on Advanced Visual Interfaces, AVI 2016 |
|---|---|
| Country/Territory | Italy |
| City | Bari |
| Period | 7/06/16 → 10/06/16 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 11 Sustainable Cities and Communities
Keywords
- Authoring tool
- Cultural heritage
- Tangible and embodied interaction
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