Co-designing encounters with digital cultural heritage

Gabriela Avram, Laura Maye

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

There is growing attention within HCI with regards the involvement of cultural heritage professionals in the ideation of interactives [2] [7]. This paper describes a resource consisting of a collection of co-design case studies and methods framed for cultural heritage professionals interested to design tangible interactive exhibitions. Whilst co-design and associated methods are well known in HCI, this resource aims to make them attractive to cultural heritage professionals and help them get started in designing interactives. The codesign resource complements an authoring tool and a plug-and-play hardware and software platform (the meSch Up kit [6]) designed to support museum professionals to create their own interactive installations.

Original languageEnglish
Title of host publicationDIS 2016 Companion - Proceedings of the 2016 ACM Conference on Designing Interactive Systems
Subtitle of host publicationFuse
PublisherAssociation for Computing Machinery, Inc
Pages17-20
Number of pages4
ISBN (Electronic)9781450343152
DOIs
Publication statusPublished - 6 Jun 2016
Event11th ACM SIGCHI Conference on Designing Interactive Systems, DIS 2016 - Brisbane, Australia
Duration: 4 Jun 20168 Jun 2016

Publication series

NameDIS 2016 Companion - Proceedings of the 2016 ACM Conference on Designing Interactive Systems: Fuse

Conference

Conference11th ACM SIGCHI Conference on Designing Interactive Systems, DIS 2016
Country/TerritoryAustralia
CityBrisbane
Period4/06/168/06/16

Keywords

  • Co-design
  • Cultural heritage
  • Interactive installations

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