Constraining movement as a basis for dmi design and performance

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Abstract

In this paper we describe the application of a movement-based design process for digital musical instruments (DMIs) which led to the development of a prototype DMI named the Twister. The development is described in two parts. Firstly, we consider the design of the interface or physical controller. Following this we describe the development of a specific sonic character, mapping approach and performance. In both these parts an explicit consideration of the type of movement we would like the device to engender in performance drove the design choices. By considering these two parts separately we draw attention to two di↵erent levels at which movement might be considered in the design of DMIs; at a general level of ranges of movement in the creation of the controller and a more specific, but still quite open, level in the creation of the final instrument and a particular performance. In light of the results of this process the limitations of existing representations of movement within the DMI design discourse is discussed. Further, the utility of a movement focused design approach is discussed.

Original languageEnglish
Title of host publicationProceedings of the 2014 Conference on New Interfaces for Musical Expression
Pages449-454
Number of pages6
DOIs
Publication statusPublished - 2014
Event14th International conference on New Interfaces for Musical Expression, NIME 2014 - London, United Kingdom
Duration: 30 Jun 20144 Jul 2014

Publication series

NameProceedings of the International Conference on New Interfaces for Musical Expression
ISSN (Print)2220-4792

Conference

Conference14th International conference on New Interfaces for Musical Expression, NIME 2014
Country/TerritoryUnited Kingdom
CityLondon
Period30/06/144/07/14

Keywords

  • Design
  • DMI performance
  • Gesture
  • Movement-based design

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  • Twister

    Torre, G. (Performer), Torre, G. (Composer) & Ward, N. (Developer), 2013

    Research output: Non-textual formPerformance

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