TY - GEN
T1 - Enhancing Training and Technology Adoption in Terrorism Financing Investigations Through Gamification
AU - Zola, Francesco
AU - Segurola, Lander
AU - King, Erin
AU - Mullins, Martin
AU - Orduna, Raul
N1 - Publisher Copyright:
© 2024 Curran Associates Inc.. All rights reserved.
PY - 2024
Y1 - 2024
N2 - The purpose of this publication is to present the methodology followed in the European project Anti-FinTer for training Law Enforcement Agencies (LEAs) and Financial Investigation Units (FIUs) in using emergent technologies to reveal financing activities of terrorism. The study presents, compares, and discusses the results gathered from three Capture-the-Flag events which involved LEAs and FIU officers. Designing curricula and training programs for improving terrorist financing investigations is challenging due to this domain's intricate and rapidly evolving nature and the multi-disciplinary knowledge needed. Furthermore, new tools based on novel paradigms, such as Artificial Intelligence and Big Data, are involved in terrorist financing investigations. However, they are too often unnecessarily complex and hard to use. These characteristics often limit law enforcement and end-users' engagement level and expertise in these technologies. For this reason, in this work, we describe an approach using gamification techniques to enhance technology and knowledge transfer for terrorist financing investigations. In fact, designing and implementing realistic and interactive challenges makes it possible to speed up the learning process, increase officers' expertise in using new technologies and improve their readiness. At the same time, this approach allows technical partners to gather end-user needs and facilitate development/validation cycles. This methodology has been validated in three pilots: one held in Madrid in 2022, a second in The Hague in 2023 and a final one in Vienna in 2023. In these pilots, law enforcement personnel were challenged in addressing tasks related to fighting financing terrorism activities through the dark Dark Web, crypto-assets or new payment systems. Results showed an increasing engagement, motivation, and knowledge in the participants.
AB - The purpose of this publication is to present the methodology followed in the European project Anti-FinTer for training Law Enforcement Agencies (LEAs) and Financial Investigation Units (FIUs) in using emergent technologies to reveal financing activities of terrorism. The study presents, compares, and discusses the results gathered from three Capture-the-Flag events which involved LEAs and FIU officers. Designing curricula and training programs for improving terrorist financing investigations is challenging due to this domain's intricate and rapidly evolving nature and the multi-disciplinary knowledge needed. Furthermore, new tools based on novel paradigms, such as Artificial Intelligence and Big Data, are involved in terrorist financing investigations. However, they are too often unnecessarily complex and hard to use. These characteristics often limit law enforcement and end-users' engagement level and expertise in these technologies. For this reason, in this work, we describe an approach using gamification techniques to enhance technology and knowledge transfer for terrorist financing investigations. In fact, designing and implementing realistic and interactive challenges makes it possible to speed up the learning process, increase officers' expertise in using new technologies and improve their readiness. At the same time, this approach allows technical partners to gather end-user needs and facilitate development/validation cycles. This methodology has been validated in three pilots: one held in Madrid in 2022, a second in The Hague in 2023 and a final one in Vienna in 2023. In these pilots, law enforcement personnel were challenged in addressing tasks related to fighting financing terrorism activities through the dark Dark Web, crypto-assets or new payment systems. Results showed an increasing engagement, motivation, and knowledge in the participants.
KW - Counterterrorism
KW - Cryptocurrencies
KW - Gamifying
KW - Hackathon
KW - Law Enforcement Agencies
KW - Training
UR - https://www.scopus.com/pages/publications/105021484473
M3 - Conference contribution
AN - SCOPUS:105021484473
T3 - European Conference on Information Warfare and Security, ECCWS
SP - 650
EP - 659
BT - Proceedings of the 23rd European Conference on Cyber Warfare and Security, ECCWS 2024
A2 - Lehto, Martti
PB - Curran Associates Inc.
T2 - 23rd European Conference on Cyber Warfare and Security, ECCWS 2024
Y2 - 27 June 2024 through 28 June 2024
ER -