Exploring the Potential of Interacting with a Virtual Dog in a Virtual Forest for Well-Being: A Study with Informal Caregivers of People with Dementia

Beatriz Peres, Lilian Motti, Genesis Nobrega, Jana Janković, Diogo Manuel Gouveia, Pedro Campos

Research output: Chapter in Book/Report/Conference proceedingChapterpeer-review

Abstract

Previous studies designing Virtual Reality (VR) suggest that interaction with virtual pets can increase users’ sense of presence, which consequently could lead to technological interventions for well-being and mental health. However, further studies are needed to assess and understand the effects of VR on users’ emotional states. In this study, informal caregivers of People with Dementia or related conditions used VR to navigate in a virtual forest (a Virtual Natural Environment - VNE) and interact with a virtual dog (petting vs. throwing a bone). Through a mixed-methods approach, we found increased energy and decreased tension when participants interacted with the virtual dog. Feelings of joy, companionship, and security were reported by participants after the interaction with the virtual dog in VR. Participants expressed interest in incorporating virtual dog interaction in VR into their daily routines to help them to cope with stressful situations.

Original languageEnglish
Title of host publicationExploring the Potential of Interacting with a Virtual Dog in a Virtual Forest for Well-Being: A Study with Informal Caregivers of People with Dementia
Pages499-508
Number of pages10
DOIs
Publication statusPublished - 2026

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