I-Ulysses: A technical report

Simon Colreavy-Donnelly, Stuart O'Connor, Elmina Homapour

Research output: Contribution to journalArticlepeer-review

Abstract

The I-Ulysses: Poetry in Motion project is as a virtual reality experience, guiding the user through the unfolding events of James Joyce's Ulysses in real-time. Currently there is a lack of research looking at adapting literature into virtual reality, for the purposes of cultural heritage, or for serious learning. I-Ulysses is aimed at addressing this gap, by providing an educational tool, intended to help the user understand key aspects of the book. What follows is a technical report, outlining the objectives, aims and results of the I-Ulysses: Poetry in Motion project.

Original languageEnglish
Article number100321
JournalEntertainment Computing
Volume32
DOIs
Publication statusPublished - Dec 2019
Externally publishedYes

Keywords

  • Cultural heritage
  • Serious learning
  • Virtual reality

Fingerprint

Dive into the research topics of 'I-Ulysses: A technical report'. Together they form a unique fingerprint.

Cite this