Abstract
Recently, innovative technologies such as Virtual Reality (VR), Augmented Reality (AR), Mixed Reality (MR), and Multi-Sensorial Media (mulsemedia) have introduced new sensorial effects including vibration, smell, airflow, etc. to human life. These effects which have been largely deployed for entertainment, and gaming have positively impacted user satisfaction. This paper explores the potential of mulsemedia in the education context. It describes a novel Dynamic Adaptive Streaming over HTTP (DASH)-based Multi-sensory Media Delivery Solution (DASHMS) which supports adaptive mulsemedia content distribution based on the operational environment which includes network, device, and user settings.DASHMS was evaluated in a real-life educational experiment involving 44 students in an Irish university. The evaluation focused on both learner satisfaction, and the impact on learning. The results demonstrate the potential of adaptive multi-sensorial media delivery to result in a statistically significant increase in user experience. In terms of benefit to learning outcomes however, it was only memory recall which was statistically improved in the experiment.
| Original language | English |
|---|---|
| Pages (from-to) | 3494-3505 |
| Number of pages | 12 |
| Journal | IEEE Transactions on Multimedia |
| Volume | 23 |
| DOIs | |
| Publication status | Published - 2021 |
| Externally published | Yes |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 4 Quality Education
Keywords
- Dash
- learner satisfaction
- multi-sensorial media-enhanced delivery
- olfaction
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