Making play work: Classroom use of a board game to teach corporate social responsibility

Research output: Chapter in Book/Report/Conference proceedingChapterpeer-review

Original languageEnglish
Title of host publicationInnovative Business School Teaching
Subtitle of host publicationEngaging the Millennial Generation
PublisherTaylor and Francis
Pages189-198
Number of pages10
ISBN (Print)9780203113684
DOIs
Publication statusPublished - 2014

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 4 - Quality Education
    SDG 4 Quality Education

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