Pollen

Giuseppe Torre, Mark O'Leary (Developer), Brian Tuohy (Developer)

Research output: Non-textual formExhibition

Abstract

POLLEN is an interactive 3D audio/visual installation for any number of computers connected to the network. Specifically designed for large computer Labs, it aims at the regeneration of those spaces through thecreation of a fully immersive multimedia art installation. Technical

Description 3D World: A 3D physics emulator library has been integrated into the 3D virtual world enabling pollen to collide and freely fly/bounce around. The four delimiting walls are fitted with narrow slits, enabling the pollen to fly/bounce onto the adjacent computers (left/right/front/behind). When the user moves or passes in front of a computer, the camera detects the movement triggering a small ”earthquake” into the virtual environment, thus enabling the pollen to freely move as lifted in the wind.

Multichannel Audio: Each computer, connected to its own speaker placed right next to it, will trigger an algorithmically generated sound when receiving one or much pollen from its neighbours. The displacement of the computers/speakers is responsible for the fully immersive 3D audio setup. Thus, people can walk into the sound!
Original languageEnglish (Ireland)
Publication statusPublished - 17 Mar 2010
EventAccademia di Belle Arti di Palermo e Facolta di Giurisprudenza dell’Universita di Palermo - Palermo, Italy
Duration: 17 Mar 2010 → …

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