Sounding objects

Davide Rocchesso, Roberto Bresin, Mikael Fernström

Research output: Contribution to journalReview articlepeer-review

Abstract

The sounding objects in several applications are discussed. Interactive systems, virtual environments, and information display applications need dynamic sound models rather than faithful audio reproductions. Three levels of research such as auditory perception, physics-based sound modelling, and expressive parametric control are also discussed. Parallel progress along these three lines leads to effective auditory displays that can complement or substitute visual displays.

Original languageEnglish
Pages (from-to)42-52
Number of pages11
JournalIEEE Multimedia
Volume10
Issue number2
DOIs
Publication statusPublished - Apr 2003

Fingerprint

Dive into the research topics of 'Sounding objects'. Together they form a unique fingerprint.

Cite this