Abstract
The sounding objects in several applications are discussed. Interactive systems, virtual environments, and information display applications need dynamic sound models rather than faithful audio reproductions. Three levels of research such as auditory perception, physics-based sound modelling, and expressive parametric control are also discussed. Parallel progress along these three lines leads to effective auditory displays that can complement or substitute visual displays.
Original language | English |
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Pages (from-to) | 42-52 |
Number of pages | 11 |
Journal | IEEE Multimedia |
Volume | 10 |
Issue number | 2 |
DOIs | |
Publication status | Published - Apr 2003 |