TY - GEN
T1 - Teaching & Learning Positionality in HCI education
T2 - 5th EduCHI Symposium on HCI Education, EduCHI 2023
AU - Motti Ader, Lilian Genaro
AU - Taylor, Jennyfer L.
AU - Storni, Cristiano
AU - Noel, Lesley Ann
N1 - Publisher Copyright:
© 2023 Owner/Author.
PY - 2023/4/28
Y1 - 2023/4/28
N2 - UX designers and practitioners acknowledge users' different skills and try to address their needs to design better products and experiences. As HCI educators, we searched for tools to help our students to recognize that they might have different perspectives from the users they will be designing for, generating bias and assumptions in the design process. Positionality refers to the personal and social constructs that define our identity, shaping how we see and interpret the world around us, as well as the way the world sees and interprets us. Practicing positionality in HCI education is a meaningful way to reflect on our teaching approaches, our measures and expectations of students' performance and engagement. For the students, learning about positionality and reflexivity can have an impact on their design work and research, raising awareness on relationships of power and subjectivity. During this Masterclass, we present tools and methods that can be used for teaching and learning (T&L) activities about positionality. We invite attendees to create their positionality statement and share their experience, facilitating a discussion about the challenges that are common both to T&L and interaction design, such as ethics, privacy, stereotypes and stigmatization.
AB - UX designers and practitioners acknowledge users' different skills and try to address their needs to design better products and experiences. As HCI educators, we searched for tools to help our students to recognize that they might have different perspectives from the users they will be designing for, generating bias and assumptions in the design process. Positionality refers to the personal and social constructs that define our identity, shaping how we see and interpret the world around us, as well as the way the world sees and interprets us. Practicing positionality in HCI education is a meaningful way to reflect on our teaching approaches, our measures and expectations of students' performance and engagement. For the students, learning about positionality and reflexivity can have an impact on their design work and research, raising awareness on relationships of power and subjectivity. During this Masterclass, we present tools and methods that can be used for teaching and learning (T&L) activities about positionality. We invite attendees to create their positionality statement and share their experience, facilitating a discussion about the challenges that are common both to T&L and interaction design, such as ethics, privacy, stereotypes and stigmatization.
KW - Design
KW - Diversity
KW - Inclusion
KW - Positionality
KW - Reflexivity
KW - Representation
UR - http://www.scopus.com/inward/record.url?scp=85156273442&partnerID=8YFLogxK
U2 - 10.1145/3587399.3587400
DO - 10.1145/3587399.3587400
M3 - Conference contribution
AN - SCOPUS:85156273442
T3 - ACM International Conference Proceeding Series
SP - 1
EP - 4
BT - EduCHI 2023 - Proceedings of the 5th EduCHI Symposium on HCI Education
PB - Association for Computing Machinery
Y2 - 28 April 2023
ER -