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Transforming electronic labs through experiential education: A survey of higher Educational practices in Ireland during the pandemic

  • University of the Sunshine Coast
  • University of Limerick

Research output: Contribution to journalArticlepeer-review

Abstract

This paper examines the shift to remote and distance learning in experiential education for electronic, electrical, and computer engineering courses in Ireland during the COVID-19 pandemic. As higher education institutions were required to redesign laboratory sessions for remote delivery, the study identifies and categorises the approaches adopted across engineering faculties at Irish third-level institutions. Data were collected from 33 respondents representing 12 higher education institutions, exploring the implementation and perceived effectiveness of different remote laboratory methods. The findings identify five delivery models: learning simulations, remote lab kits, electronic lab notebooks/e-books, portfolios/formative assessment, and Problem-Based Learning (PBL). Institutional responses largely converged on two approaches—learning simulations and take-home hardware kits—reflecting pragmatic solutions under pandemic constraints. Remote laboratory kits accounted for approximately 37% of responses, while learning simulations represented 26% of reported implementations. Respondents consistently reported a trade-off between scalability and pedagogical value. Learning simulations were preferred for larger cohorts and limited resources, whereas take-home hardware kits were considered more effective for developing practical skills but required greater implementation effort. The study highlights how emergency teaching conditions influenced decision-making, leading to solutions that balanced continuity of experiential learning with operational feasibility rather than optimised instructional design.

Original languageEnglish
JournalIndustry and Higher Education
DOIs
Publication statusAccepted/In press - 2026

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 4 - Quality Education
    SDG 4 Quality Education

Keywords

  • electronics & computer engineering
  • engineering education
  • laboratory
  • remote teaching
  • teaching

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