Two's company, three's a crowd: A case study of crowdsourcing software development

Klaas Jan Stol, Brian Fitzgerald

Research output: Contribution to journalConference articlepeer-review

Abstract

Crowdsourcing is an emerging and promising approach which involves delegating a variety of tasks to an unknown workforce - the crowd. Crowdsourcing has been applied quite successfully in various contexts from basic tasks on Amazon Mechanical Turk to solving complex industry problems, e.g. InnoCentive. Companies are increasingly using crowdsourcing to accomplish specific software development tasks. However, very little research exists on this specific topic. This paper presents an in-depth industry case study of crowdsourcing software development at a multinational corporation. Our case study highlights a number of challenges that arise when crowdsourcing software development. For example, the crowdsourcing development process is essentially a waterfall model and this must eventually be integrated with the agile approach used by the company. Crowdsourcing works better for specific software development tasks that are less complex and stand-alone without interdependencies. The development cost was much greater than originally expected, overhead in terms of company effort to prepare specifications and answer crowdsourcing community queries was much greater, and the time-scale to complete contests, review submissions and resolve quality issues was significant. Finally, quality issues were pushed later in the lifecycle given the lengthy process necessary to identify and resolve quality issues. Given the emphasis in software engineering on identifying bugs as early as possible, this is quite problematic.

Original languageEnglish
Pages (from-to)187-198
Number of pages12
JournalProceedings - International Conference on Software Engineering
Issue number1
DOIs
Publication statusPublished - 31 May 2014
Event36th International Conference on Software Engineering, ICSE 2014 - Hyderabad, India
Duration: 31 May 20147 Jun 2014

Keywords

  • Crowdsourcing
  • case study
  • challenges
  • software development

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