Using tangible smart replicas as controls for an interactive museum exhibition

Mark T. Marshall, Nick Dulake, Luigina Ciolfi, Daniele Duranti, Hub Kockelkorn, Daniela Petrelli

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

This paper presents the design, creation and use of tangible smart replicas in a large-scale museum exhibition. We describe the design rationale for the replicas, the process used in their creation, as well as the implementation and deployment of these replicas in a live museum exhibition. Deployment of the exhibition resulted in over 14000 visitors interacting with the system during the 6 months that the exhibition was open. Based on log data, interviews and observations, we examine the reaction to these smart replicas from the point of view of the museum curators and also of the museum's visitors and reflect on the fulfillment of our expectations.

Original languageEnglish
Title of host publicationTEI 2016 - Proceedings of the 10th Anniversary Conference on Tangible Embedded and Embodied Interaction
PublisherAssociation for Computing Machinery, Inc
Pages159-167
Number of pages9
ISBN (Electronic)9781450335829
DOIs
Publication statusPublished - 14 Feb 2016
Externally publishedYes
Event10th Anniversary Conference on Tangible Embedded and Embodied Interaction, TEI 2016 - Eindhoven, Netherlands
Duration: 14 Feb 201617 Feb 2016

Publication series

NameTEI 2016 - Proceedings of the 10th Anniversary Conference on Tangible Embedded and Embodied Interaction

Conference

Conference10th Anniversary Conference on Tangible Embedded and Embodied Interaction, TEI 2016
Country/TerritoryNetherlands
CityEindhoven
Period14/02/1617/02/16

Keywords

  • Museums
  • Smart replicas
  • Tangible interaction

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