Abstract
Game jams are effective for learning. We suggest that because virtual reality (VR) offers more immersive, interactive and realistic experiences, participating in a VR game jam (involving guided conversations about identity as well as developing technology prototypes) would result in greater perspective-taking, and hence higher levels of empathy and compassion. We report on a randomized control, longitudinal study of a VR game jam in three secondary schools in Lagos, Nigeria, designed to teach empathy and compassion in order to reduce ethnic discrimination. Participants experienced an increase in empathy and compassion that persisted up to 6 months post-intervention.
| Original language | English |
|---|---|
| Pages (from-to) | 81-103 |
| Number of pages | 23 |
| Journal | Research in Human Development |
| Volume | 22 |
| Issue number | 1 |
| DOIs | |
| Publication status | Published - 2025 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
-
SDG 10 Reduced Inequalities
Fingerprint
Dive into the research topics of 'Virtual Reality Game Jam as a Character Development Tool in and beyond the Classroom'. Together they form a unique fingerprint.Cite this
- APA
- Author
- BIBTEX
- Harvard
- Standard
- RIS
- Vancouver